Shooting game Ball Up game review

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Shooting game Ball Up game review
From the actual experience, although from the picture Ball Up: Knife Racing and Pokey Ball is really very similar, but the two play and experience is completely different. The former focuses on the lower limit of the ball as it falls, and you need to insert as many flying knives as possible before the ball falls to the hilt. The latter, on the other hand, requires you to judge the upper limit of the bouncing up of the blob, and as much as possible, you need to insert the pillar when the blob bounces to the uppermost end and reach the top in the shortest possible time.

On the other hand, despite the large number of ultra-casual games released by VOODOO this year, very few of them have been ranked more highly on the free charts. Even in the category charts the results are not as good as they could be, mostly outside the top 100, and some of them even fail to make the charts. By the cumulative downloads of more than ten million Pokey Ball adaptation of this work, so far the cumulative downloads have just exceeded 1 million, and the release of the game has reached six months long, perhaps VOODOO has been unable to recreate the myth of the once hot.
Ball Up: Knife Racing screen scenes
Ball Up: Knife Racing's art uses the exact same 3D stereoscopic shape as Pokey Ball, and has been greatly optimized in terms of detail, with the game's perspective adjusted from a first-person rear view to a side view that allows a wider view of the content. The background changed from a monotonous solid color to a gradient, while adding a visual effect of sea and sky. The color of the pillar was adjusted from a darker color to a lighter gray and white match. Added visual effects such as flames for the bouncing of the ball, so you can get a richer visual enjoyment.

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Editors' Choise

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